Tower stack panda slot machine

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Unfortunately, this doesn't really work for me.

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Magic damage counts too, and is invaluable for continuing a COMBO when your next enemy is too far away to swipe, but you have to keep an eye on your mana. Taking damage doesn't interrupt the COMBO, so you're really encouraged to barge right on into groups of enemies and take them all on as fast as you can. Fu gains a small amount of XP based on the total amount of damage you manage to inflict in a continuous burst, which is labelled COMBO in the lower left. I was wrong when I wrote about enemies not giving any XP earlier. And then I'd notice that I've levelled up, which happens surprisingly rarely despite the armies of bunny-masked aliens and jelly ghosts I've slain on my remorseless quest for vengeance. I'm making lots of linear progress, and there's lots of very predictable (and that's the good kind, as opposed to unpredictable) platforming and killing lots of monsters, but if you were to tell me you could easily tell that there's been a good wodge of travel taken place between this image and the previous, I'd first think you were telling porkies. I wish I could say more easily that this game was gripping me.

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